Checks whether a specific key exists in the map.
The key in the map to search for.
Optional
callback: NodeCallback<boolean>A node-style callback to be invoked after execution.
Iterates through every item in the map.
A callback invoked for each item in the list.
Optional
callback: NodeCallback<void>A node-style callback to be invoked after execution.
Fetches a specific key from the map.
The key in the map to retrieve.
Optional
callback: NodeCallback<any>A node-style callback to be invoked after execution.
Returns an object representing all items in the map.
Optional
callback: NodeCallback<{ A node-style callback to be invoked after execution.
Returns a list of all the keys which exist in the map.
Optional
callback: NodeCallback<string[]>A node-style callback to be invoked after execution.
Removes a specific key from the map.
The key in the map to remove.
Optional
callback: NodeCallback<void>A node-style callback to be invoked after execution.
Sets a specific to the specified value in the map.
The key in the map to set.
The new value to set.
Optional
callback: NodeCallback<void>A node-style callback to be invoked after execution.
Returns the number of items that exist in the map.
Optional
callback: NodeCallback<number>A node-style callback to be invoked after execution.
Returns a list of all the values which exist in the map.
Optional
callback: NodeCallback<any[]>A node-style callback to be invoked after execution.
CouchbaseMap provides a simplified interface for storing a map within a Couchbase document.
See
Collection.map